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Power Girl
Mistress of Might
Created on 2005-12-03 18:32:30 (#8946381), last updated 2009-10-21
35 comments received, 411 comments posted
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3 Journal Entries, 2 Tags, 1 Memory, 0 Virtual Gifts, 47 Userpics
| Birthdate: | 1983 |
|---|
Biography
Kara's father Zor-L discovers that Krypton is about to explode, and places her in a spacecraft directed towards the earth. Although this occurs at the same time that Kal-L's ship is launched, Kara's ship travels more slowly, and she arrives on Earth decades after her cousin has landed. Kara’s Symbioship is designed to keep her in stasis during the journey and provide her with life experiences and education in the form of a virtual reality. The Symbioiship allows her to interact with virtual copies of her parents and fellow Kryptonians within her home city of Kandor. By the time she arrives on Earth Kara is in her late teens.
Unlike her counterpart Supergirl, Power Girl's existence is not revealed to the general public until much later, as her cousin Clark and his wife Lois would provide her a family environment to assist her transition towards real life relationships. In her first recorded adventure, Kara assists Justice Society members Flash and Wildcat contain an artificially induced volcanic eruption in China. She then joins Robin and Star-Spangled Kid to form a Super Squad to assist the Justice Society in defeating Brainwave and Per Degaton. Later, she becomes a full member of the Society when Superman retires from active membership.
Having been raised by the Symbioship with artificial Kryptonian life experiences, Power Girl finds it difficult to fit into life on Earth. However, with the help of reporter Andrew Vinson, she adopts the secret identity of computer programmer Karen Starr. (She obtains her knowledge in this field from exposure to Wonder Woman's Purple Ray on Paradise Island.) On Earth-Two, Power Girl's closest friend is Helena Wayne (the Huntress), who is the daughter of the Earth-2 Batman and Catwoman.
After the original Crisis, the world was torn into turmoil, and while as much as possible was crammed into the history of this new Earth, the collapse and death of Power Girl's entire universe shattered her history. She, literally, was from nowhere. So, the universe attempted to right this wrong by giving her new pasts, though none of these would ever truly stick as they were in constant war with her true origin.
She became the descendant of the Atlantean sorcerer Arion, having been frozen in suspended animation for millennia until the present day. After the Justice Society disbands, Power Girl would join the Justice League. Later, while a member of Justice League Europe, she suffers a grievous injury at the hands of a mystical being. Superman must assist in her medical treatment, using his heat-vision to perform surgery on her otherwise-invulnerable tissues. Although she recovers, Power Girl is significantly weaker. She lost her vision powers, and could not fly for a time.
During a second Crisis - this one known as Zero Hour - Power Girl experiences a mystical pregnancy, and gives birth to a son, Equinox, who aged rapidly. He disappeared, and has never been mentioned again.
Power Girl was one of Oracle’s first agents. Their short-lived partnership ended after a disastrous mission which resulted in a large loss of life. Power Girl believes that Oracle's poor leadership was responsible for the tragedy. Although she has worked with her again on a few occasions when needed, the relationship between the two is tense.
Power Girl is a key member of the Justice Society, which she joined when it was re-formed in the late 1990s. During one of her JSA adventures, she meets Arion who reveals her Atlantean heritage to be a lie he concocted at the behest of Power Girl's "mother."
Powers and Abilities
Power Girl exhibits all of the classic Kryptonian powers of Superman: super-strength, flight, invulnerability, X-ray vision, heat vision, and super-hearing. She is not, though, completely vulnerable to this world's Kryptonite.
Kara's father Zor-L discovers that Krypton is about to explode, and places her in a spacecraft directed towards the earth. Although this occurs at the same time that Kal-L's ship is launched, Kara's ship travels more slowly, and she arrives on Earth decades after her cousin has landed. Kara’s Symbioship is designed to keep her in stasis during the journey and provide her with life experiences and education in the form of a virtual reality. The Symbioiship allows her to interact with virtual copies of her parents and fellow Kryptonians within her home city of Kandor. By the time she arrives on Earth Kara is in her late teens.
Unlike her counterpart Supergirl, Power Girl's existence is not revealed to the general public until much later, as her cousin Clark and his wife Lois would provide her a family environment to assist her transition towards real life relationships. In her first recorded adventure, Kara assists Justice Society members Flash and Wildcat contain an artificially induced volcanic eruption in China. She then joins Robin and Star-Spangled Kid to form a Super Squad to assist the Justice Society in defeating Brainwave and Per Degaton. Later, she becomes a full member of the Society when Superman retires from active membership.
Having been raised by the Symbioship with artificial Kryptonian life experiences, Power Girl finds it difficult to fit into life on Earth. However, with the help of reporter Andrew Vinson, she adopts the secret identity of computer programmer Karen Starr. (She obtains her knowledge in this field from exposure to Wonder Woman's Purple Ray on Paradise Island.) On Earth-Two, Power Girl's closest friend is Helena Wayne (the Huntress), who is the daughter of the Earth-2 Batman and Catwoman.
After the original Crisis, the world was torn into turmoil, and while as much as possible was crammed into the history of this new Earth, the collapse and death of Power Girl's entire universe shattered her history. She, literally, was from nowhere. So, the universe attempted to right this wrong by giving her new pasts, though none of these would ever truly stick as they were in constant war with her true origin.
She became the descendant of the Atlantean sorcerer Arion, having been frozen in suspended animation for millennia until the present day. After the Justice Society disbands, Power Girl would join the Justice League. Later, while a member of Justice League Europe, she suffers a grievous injury at the hands of a mystical being. Superman must assist in her medical treatment, using his heat-vision to perform surgery on her otherwise-invulnerable tissues. Although she recovers, Power Girl is significantly weaker. She lost her vision powers, and could not fly for a time.
During a second Crisis - this one known as Zero Hour - Power Girl experiences a mystical pregnancy, and gives birth to a son, Equinox, who aged rapidly. He disappeared, and has never been mentioned again.
Power Girl was one of Oracle’s first agents. Their short-lived partnership ended after a disastrous mission which resulted in a large loss of life. Power Girl believes that Oracle's poor leadership was responsible for the tragedy. Although she has worked with her again on a few occasions when needed, the relationship between the two is tense.
Power Girl is a key member of the Justice Society, which she joined when it was re-formed in the late 1990s. During one of her JSA adventures, she meets Arion who reveals her Atlantean heritage to be a lie he concocted at the behest of Power Girl's "mother."
Powers and Abilities
Power Girl exhibits all of the classic Kryptonian powers of Superman: super-strength, flight, invulnerability, X-ray vision, heat vision, and super-hearing. She is not, though, completely vulnerable to this world's Kryptonite.
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